Lore[]
A fundamental role in warfare since ancient times, Warriors take their position on the front lines and fight to the finish. Their strong defense and powerful melee abilities make them an indispensible asset to any team. These pioneers work their magic with steel and sinew, bringing down even the mightiest enemies.
Warriors are at the center of any fight. They man the front lines and lead their allies, cutting a path through their enemies with brute strength. They can't use magic, but their physical prowess gets the job done just fine.
"You will find me in the vanguard, till the job is done."
Playable Races[]
With enough phyical training and melee combat experience, any race may become a warrior. Currently, no race excels over any other in aptitude. Gear appearance is determined by gender, so gear is shared between Humans and Lykans, and Elves and Felynx, and Potatoes.
Playstyle[]
Warriors in DKO stay close to their traditional roles, becoming melee tanks and damage dealers.
Direct Damage[]
Warriors use direct damage skills to beat down their enemies. Each skill can be used on one or more targets and has a chance to cause crippling aftereffects. There are two types of direct damage skills employed by a Warrior: blows and slashes.
Blows |
Slashes |
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Blows are high-impact attacks that often cause the target to bleed or become stunned. The damage inflicted depends on the level of the skill and the level of the weapon wielded by the Warrior. |
Slashes deal physical damage as a percentage of the Warrior’s weapon damage. |
Other Spell Types[]
In addition to blows and slashes, Warriors can also study specific aspects of physical combat to boost their own fighting abilities or weaken the abilities of their opponents.
Masteries |
Battle Cries |
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Masteries give battle-hungry Warriors an edge in combat by providing them with passive boosts to critical stats. |
Battle cries temporarily reduce the offensive or defensive abilities of all enemies in earshot of the Warrior. |
Stat Distribution[]
- Strength
- Constitution
- Dexterity
- Intellect
- Wisdom
Warriors focus on Strength for an increase in their physical attack power, with a significant secondary preference in Constitution for total health and health regeneration increase.
Some consideration should be given to Dexterity to increase dodging abilities.
Intellect and Wisdom should be altogether ignored by a Warrior, since they possess no magical aptitude.
Stat | Primary Benefit | Secondary Benefit |
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Strength (STR) | +1 Attack | +0.5 Critical |
Dexterity (DEX) | +5 Accuracy | +5 Dodge |
Constitution (CON) | +20 Maximum Health | +5 Health Regeneration |
Intellect (INT) | None | None |
Wisdom (WIS) | +5 Maximum Mana | +5 Mana Regeneration |
Skill Trees[]
The two Warrior skill trees can be categorized as Attack (left) and Support (right). The Attack tree focuses on direct damage and damage-boosting skills; the Support tree focuses on party buffs and survivability skills. |
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Power Slash Inflicts physical damage on target. Cast: Instant - Cool: 2 sec |
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Stun Smash Inflicts physical damage on target and stuns them. Cast: Instant - Cool: 10 sec |
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Blade Master Increases physical damage output when wielding a one-handed or two-handed sword. |
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Shockwave Blast Inflicts physical damage on all targets within 5 meters with a chance to stun. Cast: Instant - Cool: 10 sec |
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Counterattack
When wielding a two-handed sword, gives chance of performing a counterattack on enemies when damaged. |
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Battle Cry Lowers armor of all enemies within 10 meters for 30 sec. Cast: Instant - Cool: 1 min |
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Death Rattle Increases physical attack power when health falls below 20%. |
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Martyr Sacrifies armor to improve physical attack power for 30 sec. Cast: Instant - Cool: 10 min |
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Full Swing Increases damage of Power Slash. |
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Deathblow
Inflicts direct physical damage on all enemies within 5 meters and causes bleeding. Cast: Instant - Cool: 30 sec |
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Blade Dance Increases attack and attack speed for 60 sec. Cast: Instant - Cool: Variable |
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Boon of the Goddess
Increases health of party members for 30 min.
Cast: Instant - Cool: 2 sec |
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Cripple
Inflicts physical damage on target and causes knockback with a stun.
Cast: Instant - Cool: 5 sec |
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Survivability
Increases health. |
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Shield Blessing
Cast: Instant - Cool: Variable |
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Mockery
Taunts target, increasing their aggression level.
Cast: Instant - Cool: 15 sec |
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Net Toss
Binds target in place.
Cast: Instant - Cool: 30 sec |
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Purge
Removes all debuffs and grants immunity to further debuffs for the duration of the effect.
Cast: Instant - Cool: 5 min |
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Resistance
Increases resistance to stuns. |
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Empower
Increases movement speed and attack speed of party members within 6 meters for 12 sec.
Cast: Instant - Cool: 2 min |
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Will to Live
Increases armor and magical resistance when health falls below 20%. |
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Shield of Thorns
Reflect portion of damage received for 15 sec.
Cast: Instant - Cool: 3 min |
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Template:Warrior Unused Skills