Archer | |
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Archer class icon | |
Playable races: |
Diel (TBA) |
Type: |
Melee |
Role: |
Ranged |
Main stats: |
Dexterity, Constitution |
Ideal weapon: |
Bow |
Lore
Originally simple farmers, these quiet people were forced to adapt their ways when they found their genes mutating from a mineral imbalance. Hunting at night so their deformities could not be seen, Archers developed extraordinary accuracy with a bow--often able to target their prey without sight.
In their new state of existence, an Archer's knowledge of the elements combined with their natural aerobic prowess makes them more deadly than even the most skilled sniper. The number of targets merely determines the speed at which they will be massacred.
Playable Races
At the time, it is known only that the long-cloistered Diel race will be able to master the skill of the bow and arrow.
Playstyle
Archers in DKO stay close to their traditional role, becoming ranged DPS.
Stat Distribution
Priority
- Dexterity
- Constitution
- Wisdom and Intellect
- Strength
Archers focus on Dexterity for an increase in their ranged attack power.
A moderate secondary preference is given to Constitution for total health and health regeneration increase.
Wisdom, Intellect, and Strength should be altogether ignored by a Archer, since they possess no magical or close physical combat aptitude.
Skill Trees
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Fire Arrow Inflicts fire damage on target with an 80% chance to cause additional burning for 10 sec. Cast: Instant - Cool: 2 sec |
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Fire Barrage Inflicts fire damage on all enemies within 10 meters of target with a 50% chance to cause additional burning for 10 sec. Cast: Instant - Cool: 30 sec |
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Wind Barrage Increases target's accuracy and armor for 20 min. Cast: Instant - Cool: 2 sec |
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Ice Arrow Inflicts ice damage on target with a 50% chance to reduce movement speed for 4 sec. |
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Dragon Eyes Increases accuracy. |
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Magic Resist Increases magical resistance. |
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Fire Blessing Increases attack for 30 sec. Cast: Instant - Cool: 3 min |
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Limit Earth Binds target in place. Cast: Instant - Cool: 1 min |
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Wind Blessing Increases target's movement speed to 800. Cast: Instant - Cool: 10 min |
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Gold Blessing Increases physical attack and armor for 30 min. Cast: ? - Cool: ? |
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Earth Arrow Inflicts earth damage on target with a 50% chance to stun. Cast: Instant - Cool: 15 sec |
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Template:Archer Unused Skills
Gear
- Archer Armor